src/js/molecules/rectangle.js
import Atom from '../prototypes/atom'
import GlobalVariables from '../globalvariables.js'
/**
* This class creates the rectangle atom.
*/
export default class Rectangle extends Atom {
/**
* The constructor function.
* @param {object} values An array of values passed in which will be assigned to the class as this.x
*/
constructor(values){
super(values)
this.addIO('input', 'x length', this, 'number', 10)
this.addIO('input', 'y length', this, 'number', 10)
this.addIO('output', 'geometry', this, 'geometry', '')
/**
* This atom's name
* @type {string}
*/
this.name = 'Rectangle'
/**
* This atom's type
* @type {string}
*/
this.atomType = 'Rectangle'
/**
* A description of this atom
* @type {string}
*/
this.description = "Creates a new rectangle."
this.setValues(values)
}
/**
* Starts propagation from this atom if it is not waiting for anything up stream.
*/
beginPropagation(){
//Check to see if a value already exists. Generate it if it doesn't. Only do this for circles and rectangles
if(!GlobalVariables.availablePaths.includes(this.path)){
//Triggers inputs with nothing connected to begin propagation
this.inputs.forEach(input => {
input.beginPropagation()
})
}
}
/**
* Draw the rectangle atom & icon.
*/
draw(){
super.draw() //Super call to draw the rest
GlobalVariables.c.beginPath()
GlobalVariables.c.fillStyle = '#949294'
GlobalVariables.c.rect(GlobalVariables.widthToPixels(this.x- this.radius/2),
GlobalVariables.heightToPixels(this.y- this.radius*2),
GlobalVariables.widthToPixels(this.radius),
GlobalVariables.widthToPixels(this.radius))
//GlobalVariables.c.fill()
GlobalVariables.c.stroke()
GlobalVariables.c.closePath()
}
/**
* Create a new rectangle in a worker thread.
*/
updateValue(){
try{
var xVal = this.findIOValue('x length')
var yVal = this.findIOValue('y length')
const values = {op: "rectangle", x: xVal, y:yVal, writePath: this.path }
this.basicThreadValueProcessing(values)
}catch(err){this.setAlert(err)}
}
}